Robot | Path | Permission |
GoogleBot | / | ✔ |
BingBot | / | ✔ |
BaiduSpider | / | ✔ |
YandexBot | / | ✔ |
Title | Andy |
Description | Andy Nealen I’m a game creator and scholar, artist and music maker, computer scientist, architect, engineer, and professor of cinematic arts and computer |
Keywords | N/A |
WebSite | nealen.de |
Host IP | 217.160.0.7 |
Location | Germany |
Site | Rank |
nealedonaldwalsch.info | 0 |
Euro€500
Zuletzt aktualisiert: 2022-06-01 11:56:49
nealen.de hat Semrush globalen Rang von 0. nealen.de hat einen geschätzten Wert von € 500, basierend auf seinen geschätzten Werbeeinnahmen. nealen.de empfängt jeden Tag ungefähr 500 einzelne Besucher. Sein Webserver befindet sich in Germany mit der IP-Adresse 217.160.0.7. Laut SiteAdvisor ist nealen.de sicher zu besuchen. |
Kauf-/Verkaufswert | Euro€500 |
Tägliche Werbeeinnahmen | Euro€500 |
Monatlicher Anzeigenumsatz | Euro€500 |
Jährliche Werbeeinnahmen | Euro€500 |
Tägliche eindeutige Besucher | 500 |
Hinweis: Alle Traffic- und Einnahmenwerte sind Schätzungen. |
Host | Type | TTL | Data |
nealen.de. | A | 3599 | IP: 217.160.0.7 |
nealen.de. | NS | 86400 | NS Record: ns1061.ui-dns.biz. |
nealen.de. | NS | 86400 | NS Record: ns1061.ui-dns.org. |
nealen.de. | NS | 86400 | NS Record: ns1061.ui-dns.de. |
nealen.de. | NS | 86400 | NS Record: ns1061.ui-dns.com. |
nealen.de. | MX | 3600 | MX Record: 10 mx01.schlund.de. |
nealen.de. | MX | 3600 | MX Record: 10 mx00.schlund.de. |
Andy Nealen I’m a game creator and scholar, artist and music maker, computer scientist, architect, engineer, and professor of cinematic arts and computer science, based in Los Angeles, California. I co-host Eggplant: The Secret Lives of Games , make music as OCVEE , and am a member of Hemisphere Games . I create interfaces, algorithms, and systems for games, digital shape modeling tools, and virtual cameras. Some of my past projects include FiberMesh (SIGGRAPH 2007), Osmos (Apple Design Award winner 2011), Models of Viewpoint Preference (SIGGRAPH 2012), Pixelation , RigMesh (SIGGRAPH Asia 2012), Exploring Game Space (FDG 2015), AniMesh (SIGGRAPH Asia 2015), Highscores (FDG 2016), Depth in Games (AAAI 2017), and Cooperative Agents (IEEE COG 2019). See Google Scholar for a list of published projects. I’m an Associate Professor of Cinematic Arts and Computer Science in the Interactive Media & Games Division at USC Cinematic Arts and the Department of Computer Science at USC Viterbi , |
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